Travel into minds and hearts

The VR experience lets us directly witness the wishes, dreams and imaginations of the children. Each user acts independently within the VR experience and follows the dramaturgy of a story which they choose in a playful way.

Together with our children we developed a world for each protagonist – an audiovisual mix consisting of 360 stereoscopic photos, documentary material, drawings and 3-D models, meandering somewhere between stories told by the children themselves and a game.

Our main platform will be the “Oculus Go” VR glasses, which enable small interactions triggered by the user’s gaze or by operating the controller. Animations and mini-games that lead to a different level of experience – into a new “room” – as well as noises / music can be activated in this way.

Our VR experience makes it possible to enter the inner worlds of our young protagonists and to look around curiously and to explore new stories and spaces with each subsequent visit.


There is a “main cabinet of wonder” which acts as a starting point for the VR experience. It houses a colourful collection of curiosities, such as sparkling diamonds, a talking fish, a lion, a bust smashing on the floor, guinea pigs dancing in drawers, a lamp playing water music, a real jungle and much more – all of which were conceived by our children to create their own world.

Doro, who is looking for the missing children in the movie, welcomes the user and gives a short introduction. The “tickets” for the personal inner worlds of each child are in the main cabinet of wonder, these can be experienced in approx. 3 to 5-minute settings.

A mini-game takes you into a child’s world. For example, there is a chameleon with the same blue eyes as Elias. The user can paint the animal using the controller, because there are pots of paint next to it that glow in an inviting way. If you choose the blue color, the transition to Elias’ planet is unlocked and you are transported to his world: a planet on which he lives with his somewhat cranky friend the ROSE voice box, flying fans, monster plants and cat people. Or is he a cat person himself?
You are greeted by ROSE and while you blow-dry or water plants, guinea pigs and ufo’s, ROSE tells you a little more about Elias’ world.

You can reach Roya’s room when you return the lost fish to the mermaid princess in the main cabinet of wonder. Both then jump into a vortex that leads them straight into the courtyard of Roya’s new home in Jena-Lobeda. While Roya talks about her memories of her old home in Tehran, her castle and her chickens “appear”. Her memories of escaping across the great ocean are also depicted with animated drawings

Each of the four children’s worlds is characterized by a different narrative style, which offers the respective child its individually appropriate form of expression. Wisdom takes you on a raft trip while you listen to his family legend in which his great-grandfather fights a lion and defeats him. In Joline’s world, users can turn letters and numbers into shiny blue bugs, creating fun nonsense music.